I would love to see someone adapt the ideas from SteamLauncher into Galaxy 2.0. Due to how Steam creates non-Steam shortcuts and stores their data, configs aren't lost when the shortcut is deleted since the folder holding the Input configs remains. I didn't dig deep enough to figure out how these shortcuts are temporarily stored but I would assume that the shortcut gets deleted when the process closes. This is not a permanent shortcut though so your Steam library won't be overrun with non-Steam shortcuts. To oversimplify it, it edits Steam's shortcuts.vdf file (where non-Steam shortcut info is stored) and adds the game that you want to run. I've looked into how it functions (it has a GitHub page) and it's actually a really neat, complicated idea. ![]() I started to look into other launchers to see if anyone had designed anything like this before and I came across SteamLauncher, a Launchbox module that allows any game to be run through Steam for overlay and Input support. ![]() GOG is my home platform but I'm shackled to Steam because of my reliance on Steam Input. I've been hoping for something like this ever since I got into the beta. What I'm imagining is creating a script that automatically adds a "non-Steam game" to Steam when a user selects that option in Galaxy 2.0, and then in Galaxy 2.0 you can choose whether to start the game normally or through Steam and in Big Picture Mode.Īs I don't think it's possible to catch up to Steam's exisiting controller/gamepad functionalities and support and as such creating a Big Picture Mode/controller configuration support just for Galaxy might be in vain, I'm just curious how likely do you think is it that such a script is possible? in order to make use of Steam's existing controller features. I believe we either need controller/gamepad support, a "Big Picture Mode" similar to Steam, or, as an alternative, an integration of Steam's Big Picture Mode in Galaxy 2.0. Even when I'm at my desktop, Steam's controller configuration features are extremely useful for rebinding or, for example, setting up the Steam Controller to work with a game such as Rocket League and make efficient use of the controller's unique feature sets such as back buttons and additional trigger click thresholds. However, this does not only apply to playing on a TV. I frequently play games on my TV, as such Steam's controller configuration features and Big Picture Mode are too useful to give up, forcing me to swap from Galaxy 2.0 to Steam. I've already sent this as feedback to the GOG team, but to me this really is the elephant in the room. If you have a technical issue with a game or GOG.com itself, it is recommended that you contact GOG Support. If you have an issue with any content or assets used on this subreddit please contact the mods immediately. Any verified GOG.com employees that frequent the subreddit have a "Verified GOG Rep" user-flair. ![]() We are not affiliated with GOG.com in any capacity. This is an unofficial community for fans of GOG.com where users ask for help, discuss GOG in general, and find the latest info regarding GOG.com products and services. Game Developers can also contact the mods to get verified. If you are a GOG employee, please contact the mods to get verified before posting. GOG is also a "sister" company to CD Projekt Red, developers of the Witcher series and the upcoming Cyberpunk 2077. GOG.com is a DRM-free games and movies distribution service that is part of the CD Projekt Group. Looking for a GOG discord server to join? Vote for your favorite games and features that you want added at the GOG Community Wishlist. A good resource for PC gaming is the PC Gaming Wiki.
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